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Core Concept

An idle/life-sim game set in a feudal Japan-inspired world built by and for cats, where isekai'd cats from our world arrive to live a second life alon...

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Geography: The Realm of Neko-kuni

World Shape: Neko-kuni exists on a round planet with oceans, continents, and diverse climates. The Whisker Shogunate occupies one major continent, but...

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Memory of the Human World

Cats retain a vague awareness that humans and the human world exist, but specific memories fade quickly after arrival. They know intellectually that h...

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Neutral Territory

Shiro-tsume (Claw Castle) - The Shogun's seat of power, located at the geographic center where all provinces meet. Heavily fortified, beautiful archit...

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Table of Contents

Cosmology & The Great Crossing Geography & Provinces Political Structure Technology: Whisker-Punk Architecture & Built Environment Flora & Fauna Socie...

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The Eternal Question

Is this afterlife? A parallel dimension? A collective dream? The cats don't know and mostly don't care - they're here, they're alive, and that's what...

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The Landing

Upon crossing, cats arrive at The Landing - a misty shore where the Great Torii Gate stands, marking the entrance to Neko-kuni (Cat Country). Beyond l...

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The Veil Between Worlds

When a cat dies, is abandoned, or becomes truly lost in our world, they sometimes find The Veil - a threshold between dimensions that appears differen...

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